![]() Done! Move TEXTURES.BIN to your folder.ġ-damage0 = undamaged parts / damage1 = damaged partsĢ-If your model parts are attached with together at first and you couldn't deattach them, you can only use meshes, which montioned with red color.ģ-kit00_damage0_body_a is car body. Delete 360badgnig, 360misc and 360tire, and run nfstc.exe (from NFS U2 Mod Tools), ,then compile and select folder, where your textures there are (your folder). Here are list of cop cars' names: (Carname)ĬOPGHOST: Civic Undercover Cruiser (Level Heat 2)ĬOPGTO: State Pursuit Vehicle (Level Heat 3)ĬOPGTOGHOST: State Undercover Vehicle (Level Heat 4)ĬOPSPORTHENCH: Federal Pursuit Vehicle (Level Heat 5)ĬOPSPORTGHOST: Federal Undercover Vehicle (Level Heat 6)ĬOPSUV: SUV Heavy / Supercharged (Level Heat 4 and higher)ĬOPSPORT: Cross Corvette C6 (Level Heat 5 and higher) Higher versions can support NVIDIA DDS format.ģ-Before starting, install mod loader on your game for test. Thanks to them.ġ-You may use any versions of ZModeler 2.Ģ-Adobe Photoshop should be CS4 or higher. Some of descriptions are used from Basic NFSMW Modding topic by kimberlyn and some descriptions about MWPS are used from MWPS Template by FOX. ![]() Hi everybody! Since most of you want to mod police cars of this game, I made this tutorial for you all.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |